-
class
This class informs all elements within a collection about
Event
.
class
A special implementation of the
Event
family.
class
The simplest implementation of
Event
class.
class
System events are directly processed by the simulation engine.
@NonNull Event @NonNull []
Converts the list of actions to an array.
Converts the event queue to an array.
Adds an event to the list.
int
Determines the natural ordering of events.
void
Removes the given event from the list.
protected void
Adds an event to the queue.
Schedules a generic event to occur at a given time.
EventQueue.scheduleRepeat(@NonNull Event event,
double atTime,
int withOrdering,
double timeBetweenEvents)
Schedules a generic looped event at a given time and ordering.
void
Removes a certain event from the queue.